Hero Siege Boss Dungeons drops
Boss Dungeons can yield Eden's Harvester, Pagan God's Blasphemy and Quickening Zephyr. Farm the relevant boss dungeons for their increased drop chances rather than a guaranteed named reward.
5 obtainable items
Heroic · 5
- Eden's HarvesterHeroicChainsaw · Lv 95Increased chance in Boss Dungeons
- Pagan God's BlasphemyHeroicCane · Lv 98Increased chance in Boss Dungeons
- Quickening ZephyrHeroicRing · Lv 98Increased chance in Boss Dungeons
- SähköpuimuriHeroicMace · Lv 94Increased chance in Boss Dungeons
- ShishkebabHeroicMace · Lv 100Increased chance in Boss Dungeons
Location & farming route
Boss Dungeons are the Act-boss dungeon routes, rather than one named boss. Routes include Northern Post in Act 1, Chilling Cavern in Act 2 and Lair of Corruption in Act 4. These routes are separate from the Act overworld and key-dungeon pools.
Entry & reward conditions
Use the entry key associated with the dungeon you choose. Challenge mode has a separate matching-key tier cost and completion chest, so a dungeon-area entry does not prove a Challenge Dungeon reward.
Named drops versus area bonuses
An increased-chance area is a farming alternative, not proof of exclusive loot or an item guaranteed on each run. A boss-specific material or Inferno-only ring retains its own condition. Compare the area list with the named boss page before paying for a different encounter.
Choosing and using rewards
Sähköpuimuri is a Heroic Mace requiring character level 94. Its modifiers include Attacks per Second: 1.85; 20% chance when striking to cast level 85–100 Storm Caller; +650–750% Enhanced Damage; +15–25% Increased Attack Rating; Attack Damage: 58–64; +70–80% Increased Attack Speed.
Shishkebab is a Heroic Mace requiring character level 100. Its modifiers include +3–5 to All Skills; Attacks per Second: 1.15; 22% chance when striking to cast level 1–4 Fresh Cut; 5% chance when attacking to cast level 28–45 Butchers Hook; +700–900% Enhanced Damage; Attack Damage: 85–100.
Eden's Harvester is a Heroic Chainsaw requiring character level 95. Its modifiers include +2–3 to All Skills; Attacks per Second: 1.7; 4–7% chance when attacking to cast level 30 Revved Up; +685–740% Enhanced Damage; +30% Increased Attack Rating; +25% Chance to Open Wounds.
Related sources
1999 items · Season 10 / 7.0 · Updated Oct 8, 2026 · Version & sources
Attributes & drop filters
Combine filters to narrow the list, or open an item for its attributes and acquisition details.
5 items
Attributes & acquisition
- +2–3 to All Skills
- Attacks per Second: 1.7
- 4–7% chance when attacking to cast level 30 Revved Up
- +685–740% Enhanced Damage
- +30% Increased Attack Rating
- +25% Chance to Open Wounds
- Attack Damage: 72–78
- +30–50% Increased Attack Speed
- +30% Increased Movement Speed
- +25% Chance for a Crushing Blow
- +40–60 to Strength
- +40–50% Increased Critical Strike Damage
- Sockets 4
Level required: 95
Weapon class: 1-Handed
Item roll ranges only. Character bonuses and upgrades are not included.
- Dungeons
Increased chance in Dungeons.
- Boss Dungeons
Increased chance in Boss Dungeons.
- Increased drop chance: Act 1 · Boss Dungeons (1-BD).
- Increased drop chance: Act 2 · Boss Dungeons (2-BD).
- Increased drop chance: Act 3 · Boss Dungeons (3-BD).
- Increased drop chance: Act 4 · Boss Dungeons (4-BD).
- Increased drop chance: Act 5 · Boss Dungeons (5-BD).
- Increased drop chance: Act 6 · Boss Dungeons (6-BD).
- Increased drop chance: Act 7 · Boss Dungeons (7-BD).
- Increased drop chance: Act 8 · Boss Dungeons (8-BD).
- Increased drop chance: Act 1 · Dungeons (1-D).
- Increased drop chance: Act 2 · Dungeons (2-D).
- Increased drop chance: Act 3 · Dungeons (3-D).
- Increased drop chance: Act 4 · Dungeons (4-D).
- Increased drop chance: Act 5 · Dungeons (5-D).
- Increased drop chance: Act 6 · Dungeons (6-D).
- Increased drop chance: Act 7 · Dungeons (7-D).
- Increased drop chance: Act 8 · Dungeons (8-D).
Attributes & acquisition
- +4–6 to All Skills
- Attacks per Second: 1
- 50% chance when casting to cast level 666 Judgement
- 1% chance when struck to cast level 666 Despair
- Attack Damage: 32–42
- Magic Skill Damage increased by 70–100%
- +60% Faster Cast Rate
- +8 to Light Radius
- +8–12 Mana per second
- Ailment Damage increased by 20–30%
- Sockets 5–6
Level required: 98
Weapon class: 2-Handed
Item roll ranges only. Character bonuses and upgrades are not included.
- Boss Dungeons
Increased chance in Boss Dungeons.
- Increased drop chance: Act 1 · Boss Dungeons (1-BD).
- Increased drop chance: Act 2 · Boss Dungeons (2-BD).
- Increased drop chance: Act 3 · Boss Dungeons (3-BD).
- Increased drop chance: Act 4 · Boss Dungeons (4-BD).
- Increased drop chance: Act 5 · Boss Dungeons (5-BD).
- Increased drop chance: Act 6 · Boss Dungeons (6-BD).
- Increased drop chance: Act 7 · Boss Dungeons (7-BD).
- Increased drop chance: Act 8 · Boss Dungeons (8-BD).
Attributes & acquisition
- Defense: 340
- +2–3 to All Skills (Class) · Any
- +35–50% Increased Attack Speed
- +30% Increased Movement Speed
- +25–35 to All Attributes
Level required: 98
Item roll ranges only. Character bonuses and upgrades are not included.
- Boss Dungeons
Increased chance in Boss Dungeons.
- Increased drop chance: Act 1 · Boss Dungeons (1-BD).
- Increased drop chance: Act 2 · Boss Dungeons (2-BD).
- Increased drop chance: Act 3 · Boss Dungeons (3-BD).
- Increased drop chance: Act 4 · Boss Dungeons (4-BD).
- Increased drop chance: Act 5 · Boss Dungeons (5-BD).
- Increased drop chance: Act 6 · Boss Dungeons (6-BD).
- Increased drop chance: Act 7 · Boss Dungeons (7-BD).
- Increased drop chance: Act 8 · Boss Dungeons (8-BD).
Attributes & acquisition
- Attacks per Second: 1.85
- 20% chance when striking to cast level 85–100 Storm Caller
- +650–750% Enhanced Damage
- +15–25% Increased Attack Rating
- Attack Damage: 58–64
- +70–80% Increased Attack Speed
- +40% of target Defense ignored
- +3–5 to Lightning Skills
- Lightning Skill Damage increased by 23–40%
- +30–50 to Lightning Skill Damage
- -25% to Enemy Lightning Resistance
- Sockets 2–4
Level required: 94
Weapon class: 1-Handed
Item roll ranges only. Character bonuses and upgrades are not included.
- Boss Dungeons
Increased chance in Boss Dungeons.
- Increased drop chance: Act 1 · Boss Dungeons (1-BD).
- Increased drop chance: Act 2 · Boss Dungeons (2-BD).
- Increased drop chance: Act 3 · Boss Dungeons (3-BD).
- Increased drop chance: Act 4 · Boss Dungeons (4-BD).
- Increased drop chance: Act 5 · Boss Dungeons (5-BD).
- Increased drop chance: Act 6 · Boss Dungeons (6-BD).
- Increased drop chance: Act 7 · Boss Dungeons (7-BD).
- Increased drop chance: Act 8 · Boss Dungeons (8-BD).
Attributes & acquisition
- +3–5 to All Skills
- Attacks per Second: 1.15
- 22% chance when striking to cast level 1–4 Fresh Cut
- 5% chance when attacking to cast level 28–45 Butchers Hook
- +700–900% Enhanced Damage
- Attack Damage: 85–100
- +30% Increased Movement Speed
- +35–60 to Strength
- +8–15% Life stolen per Hit
- +1500 to Attack Rating (Based on Level)
- +4000–7500 to Additive Fire Damage
- +3–6 to Fire Skills
- Extra Damage to Burning Monsters 25–40%
- Sockets 3–6
Level required: 100
Weapon class: 2-Handed
Item roll ranges only. Character bonuses and upgrades are not included.
- Boss Dungeons
Increased chance in Boss Dungeons.
- Increased drop chance: Act 1 · Boss Dungeons (1-BD).
- Increased drop chance: Act 2 · Boss Dungeons (2-BD).
- Increased drop chance: Act 3 · Boss Dungeons (3-BD).
- Increased drop chance: Act 4 · Boss Dungeons (4-BD).
- Increased drop chance: Act 5 · Boss Dungeons (5-BD).
- Increased drop chance: Act 6 · Boss Dungeons (6-BD).
- Increased drop chance: Act 7 · Boss Dungeons (7-BD).
- Increased drop chance: Act 8 · Boss Dungeons (8-BD).