Hero Siege Dungeons drops
Dungeons can yield Arrow of Zamjo, Eden's Harvester and Fighter Magi's Grips. Farm the relevant dungeons for their increased drop chances rather than a guaranteed named reward.
4 obtainable items
Heroic · 4
Location & farming route
The Dungeons source groups dungeon increased drop chances, not one boss or one chest. Use the dungeon directory to select an area and its matching entry key. For example, Sand Cave in Dry Hills uses Shovel Key, while Niflhel in Helheim uses Helflame Torch.
Entry & reward conditions
Use the entry key associated with the dungeon you choose. Challenge mode has a separate matching-key tier cost and completion chest, so a dungeon-area entry does not prove a Challenge Dungeon reward.
Named drops versus area bonuses
An increased-chance area is a farming alternative, not proof of exclusive loot or an item guaranteed on each run. A boss-specific material or Inferno-only ring retains its own condition. Compare the area list with the named boss page before paying for a different encounter.
Choosing and using rewards
Eden's Harvester is a Heroic Chainsaw requiring character level 95. Its modifiers include +2–3 to All Skills; Attacks per Second: 1.7; 4–7% chance when attacking to cast level 30 Revved Up; +685–740% Enhanced Damage; +30% Increased Attack Rating; +25% Chance to Open Wounds.
Arrow of Zamjo is a Heroic Bow requiring character level 100. Its modifiers include +4–6 to All Skills; Attacks per Second: 1.75; +1 to Ricochet; +650–850% Enhanced Damage; Attack Damage: 80–96; +30% Increased Movement Speed.
Fighter Magi's Grips is a Heroic Gloves requiring character level 100. Its modifiers include +120–160% Enhanced Defense; Defense: 46–68; +2–4 to All Skills; Magic Skill Damage increased by 25–40%; Skill Haste Increased by 15–30%; +15–30 to All Attributes.
Related sources
1999 items · Season 10 / 7.0 · Updated Oct 8, 2026 · Version & sources
Attributes & drop filters
Combine filters to narrow the list, or open an item for its attributes and acquisition details.
4 items
Attributes & acquisition
- +4–6 to All Skills
- Attacks per Second: 1.75
- +1 to Ricochet
- +650–850% Enhanced Damage
- Attack Damage: 80–96
- +30% Increased Movement Speed
- +40–50 to Intelligence
- +15% Mana stolen per Hit
- Lightning Skill Damage increased by 50–70%
- +65 to Dexterity
- -25–40% to Enemy Lightning Resistance
- Stasis Damage increased by 30–45%
- Sockets 4–6
Level required: 100
Weapon class: 2-Handed
Item roll ranges only. Character bonuses and upgrades are not included.
- Dungeons
Increased chance in Dungeons.
- Increased drop chance: Act 1 · Dungeons (1-D).
- Increased drop chance: Act 2 · Dungeons (2-D).
- Increased drop chance: Act 3 · Dungeons (3-D).
- Increased drop chance: Act 4 · Dungeons (4-D).
- Increased drop chance: Act 5 · Dungeons (5-D).
- Increased drop chance: Act 6 · Dungeons (6-D).
- Increased drop chance: Act 7 · Dungeons (7-D).
- Increased drop chance: Act 8 · Dungeons (8-D).
Attributes & acquisition
- +2–3 to All Skills
- Attacks per Second: 1.7
- 4–7% chance when attacking to cast level 30 Revved Up
- +685–740% Enhanced Damage
- +30% Increased Attack Rating
- +25% Chance to Open Wounds
- Attack Damage: 72–78
- +30–50% Increased Attack Speed
- +30% Increased Movement Speed
- +25% Chance for a Crushing Blow
- +40–60 to Strength
- +40–50% Increased Critical Strike Damage
- Sockets 4
Level required: 95
Weapon class: 1-Handed
Item roll ranges only. Character bonuses and upgrades are not included.
- Dungeons
Increased chance in Dungeons.
- Boss Dungeons
Increased chance in Boss Dungeons.
- Increased drop chance: Act 1 · Boss Dungeons (1-BD).
- Increased drop chance: Act 2 · Boss Dungeons (2-BD).
- Increased drop chance: Act 3 · Boss Dungeons (3-BD).
- Increased drop chance: Act 4 · Boss Dungeons (4-BD).
- Increased drop chance: Act 5 · Boss Dungeons (5-BD).
- Increased drop chance: Act 6 · Boss Dungeons (6-BD).
- Increased drop chance: Act 7 · Boss Dungeons (7-BD).
- Increased drop chance: Act 8 · Boss Dungeons (8-BD).
- Increased drop chance: Act 1 · Dungeons (1-D).
- Increased drop chance: Act 2 · Dungeons (2-D).
- Increased drop chance: Act 3 · Dungeons (3-D).
- Increased drop chance: Act 4 · Dungeons (4-D).
- Increased drop chance: Act 5 · Dungeons (5-D).
- Increased drop chance: Act 6 · Dungeons (6-D).
- Increased drop chance: Act 7 · Dungeons (7-D).
- Increased drop chance: Act 8 · Dungeons (8-D).
Attributes & acquisition
- +120–160% Enhanced Defense
- Defense: 46–68
- +2–4 to All Skills
- Magic Skill Damage increased by 25–40%
- Skill Haste Increased by 15–30%
- +15–30 to All Attributes
Level required: 100
Item roll ranges only. Character bonuses and upgrades are not included.
- Dungeons
Increased chance in Dungeons.
- Increased drop chance: Act 8 · Boss Dungeons (8-BD).
- Increased drop chance: Act 1 · Dungeons (1-D).
- Increased drop chance: Act 2 · Dungeons (2-D).
- Increased drop chance: Act 3 · Dungeons (3-D).
- Increased drop chance: Act 4 · Dungeons (4-D).
- Increased drop chance: Act 5 · Dungeons (5-D).
- Increased drop chance: Act 6 · Dungeons (6-D).
- Increased drop chance: Act 7 · Dungeons (7-D).
- Increased drop chance: Act 8 · Dungeons (8-D).
Attributes & acquisition
- +250–365% Enhanced Defense
- Defense: 380–400
- +3–4 to All Skills
- +20–30 to Vitality
- Block Chance: 60
- +20–35% Faster Cast Rate
- +20–30 to Energy
- +75% Faster Hit Recovery
- +30–40% to All Resistances
- Sockets 4–6
Level required: 92
Item roll ranges only. Character bonuses and upgrades are not included.
- Dungeons
Increased chance in Dungeons.
- Increased drop chance: Act 1 · Dungeons (1-D).
- Increased drop chance: Act 2 · Dungeons (2-D).
- Increased drop chance: Act 3 · Dungeons (3-D).
- Increased drop chance: Act 4 · Dungeons (4-D).
- Increased drop chance: Act 5 · Dungeons (5-D).
- Increased drop chance: Act 6 · Dungeons (6-D).
- Increased drop chance: Act 7 · Dungeons (7-D).
- Increased drop chance: Act 8 · Dungeons (8-D).