Hero Siege Unstable Rift drops
Unstable Rift can yield Celestial's Authority, Loaded Dice and Sight Of The Gods. Farm enemies in Unstable Rifts, using Codex of Rift for the Codex-zone route and increased Unstable Dust rewards.
7 obtainable items
Heroic · 3
Satanic · 1
Common · 3
- Greater Unstable DustCommonMaterial · Lv 1Defeat enemies inside Unstable RiftsRift enemies supply the unstable-dust family. The dust grade varies with the rift; combine it at the Crafting Cube.
- Lesser Unstable DustCommonMaterial · Lv 1Defeat enemies inside Unstable RiftsRift enemies supply the unstable-dust family. The dust grade varies with the rift; combine it at the Crafting Cube.
- Unstable DustCommonMaterial · Lv 1Defeat enemies inside Unstable RiftsRift enemies supply the unstable-dust family. The dust grade varies with the rift; combine it at the Crafting Cube.
Location & trigger
Unstable Rifts supply the unstable-dust family through enemies in the rift. Codex of Rift creates an Unstable Rift Codex zone with increased Unstable Dust rewards. Its equipment rewards are increased-chance routes, not guaranteed dust or equipment bundles.
Inputs & operating steps
Make Codex of Rift with Orb of Treasure, Orb of Wisdom, Orb of Kobold and Orb of Gladiator in that exact order. Dust grade varies with the rift. The Crafting Cube then combines dust for other recipes, including 200 Greater Unstable Dust plus one Satanic Crystal for Essence of Chaos.
How this source differs
Rogue Chaos Tower uses a different Codex and boss pool. Chaos Pillar is a click-to-start wave event. Neither replaces the input route for Greater Unstable Dust.
Choosing and using rewards
Sight Of The Gods is a Heroic Helmet requiring character level 98. Its modifiers include +80–140% Enhanced Defense; Defense: 60–80; +2–3 to All Skills; +1 to Teleport; +15 to Vitality; Magic Skill Damage increased by 20–45%.
Celestial's Authority is a Heroic Shield requiring character level 96. Its modifiers include +250–360% Enhanced Defense; Defense: 130–150; +1 to Celestial Might; Block Chance: 50; Arcane Skill Damage increased by 40–50%; +40% Faster Hit Recovery.
Loaded Dice is a Heroic Charm requiring character level 99. Its modifiers include +2 to All Skills; +12 to Random Skill.
Related sources
1999 items · Season 10 / 7.0 · Updated Oct 8, 2026 · Version & sources
Attributes & drop filters
Combine filters to narrow the list, or open an item for its attributes and acquisition details.
7 items
Attributes & acquisition
- +80–140% Enhanced Defense
- Defense: 60–80
- +2–3 to All Skills
- +1 to Teleport
- +15 to Vitality
- Magic Skill Damage increased by 20–45%
- Replenish Mana 75–150%
- +15–20 to Energy
- Magic Damage Taken Reduced by 7–15%
- Half Freeze Duration
- Ailment Damage increased by 20–25%
Level required: 98
Item roll ranges only. Character bonuses and upgrades are not included.
- Unstable Rift
Increased chance in Unstable Rift.
- Increased drop chance: Unstable Rift.
Attributes & acquisition
- +1 to Aimbot
Level required: 1
Item roll ranges only. Character bonuses and upgrades are not included.
- Unstable Rift
Increased chance in Unstable Rift.
- Increased drop chance: Unstable Rift.
Attributes & acquisition
Level required: 1
Item roll ranges only. Character bonuses and upgrades are not included.
- Unstable Rift
Defeat enemies inside Unstable Rifts. Rift enemies supply the unstable-dust family. The dust grade varies with the rift; combine it at the Crafting Cube.
Attributes & acquisition
Level required: 1
Item roll ranges only. Character bonuses and upgrades are not included.
- Unstable Rift
Defeat enemies inside Unstable Rifts. Rift enemies supply the unstable-dust family. The dust grade varies with the rift; combine it at the Crafting Cube.
Attributes & acquisition
Level required: 1
Item roll ranges only. Character bonuses and upgrades are not included.
- Unstable Rift
Defeat enemies inside Unstable Rifts. Rift enemies supply the unstable-dust family. The dust grade varies with the rift; combine it at the Crafting Cube.